
Lift off
- Identify different components of a rocket and the functionality of their real-world counterparts.
- Test and analyze how different propellants affect flight duration.
- Understand the concept of pressure.
- Understand and apply the expansion properties of a gas.

Hydro turbine
- Construct a functional hydro turbine.
- Demonstrate the power of gravity by using falling water to turn a turbine.
- Explore how water can be used to produce rotary motion.
- Calculate surface area.
- Apply the ideas of surface area to design the most efficient turbine blades.

Boomerang can
- Discuss the role mechanical engineers play in toy design and creation.
- Understand that a Boomerang Can toy uses kinetic and potential energy.

Spinner
- Discuss the role mechanical engineers play in toy design and creation.
- Understand that a spinning object uses momentum, which keeps it moving.

Popper
- Discuss the role mechanical engineers play in toy design and creation.
- Identify familiar toys that are examples of mechanical engineers’ work.
- Understand that the greater the force upon an object, the greater the change in motion.

Wind turbine
- Explore ways to convert wind energy into another form of usable energy.
- Build an efficient windmill model.
- Investigate the process behind the generation of electricity

Buzzer
- Discuss the role mechanical engineers play in toy design and creation.
- Demonstrate that vibration can sometimes cause a buzzing noise

Electric Magnet
- Understand that electric current creates a magnetic field.
- Explore how an electromagnet is made.
- Investigate ways to change the strength of an electromagnet.
- Understand several items that engineers have designed using electromagnets.

Paper Tower Challenge
- Learn about strengths of materials and how they can be used to their advantage.
- Understand the importance of incorporating balance into their designs.
- Realize that various materials can change a design’s strength properties.

Balancing Toys
- Recall the idea of centre of gravity
- Test and redesign to make the toy in balance.
- Design and make their own balancing toy.

Motor Dancer
- Recall the three basic materials to make a simple motor (batteries, magnet and coil)
- Describe the energy changes in a motor
- Make a simple motor

Candy Catapult
- Demonstrate the difference between an accurate launch and a precise launch.
- Graph the results of their catapult launches, which allows students to take real world results and convert them into viewable data.
- Compare the weight of a projectile and its trajectory.

Static Electricity Butterfly
- Experience static electricity
- Make a flying butterfly / dragonfly
- Tell how static electricity affects thing / attracts small, light things / remove ash in power station

Rubberband Racer
- Construct a car that uses rubber bands to store energy and provide power to the vehicle
- Modify their vehicle to stop at a specific point regardless of the amount of energy stored
- Gather data to analyze and guide design improvements

Just like Jacques
- Explore the concept of buoyancy
- Understand that marine engineers design various tools to help us explore the ocean
- Apply previous knowledge of material properties to create a Cartesian diver

Archimedes’ Screw
- Construct a Archimedes Screw and learn its’ function
- Use advanced building and material managing abilities in building an Archimedes screw device
- Predict and test different elements of the mechanical processes of the ability of the screw to move water through the tubing

Swing Scoop Score
- Investigate the relationship between swing and the physical concepts (motion and centripetal force).
- Develop better eye-hand coordination and fine motor skills

Tumbling Toy
- Make a tumbling toy and construct a functional marble maze machine
- Tell the action of the force of gravity
- Describe the motion of the heavy marble inside and how the toy move

Marble Run
- Understand the relationship between slope and speed.
- Design the races with their problem-solving skills
- Investigate the frictional resistance between smooth and rough surfaces

Lunar Lander
- Understand how potential and kinetic energy relates to the motion of objects.
- Investigate weight distribution and how it can affect the landing of an aircraft
- Design and build the most efficient design using limited materials

Art Bot
- Understand the process of how kinetic energy can be transferred between different objects
- Explore the reaction force
- Discuss the relationship of center of gravity and movement
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